In all fairness. Machine learning in chess engines is actually pretty strong.
AlphaZero was developed by the artificial intelligence and research company DeepMind, which was acquired by Google. It is a computer program that reached a virtually unthinkable level of play using only reinforcement learning and self-play in order to train its neural networks. In other words, it was only given the rules of the game and then played against itself many millions of times (44 million games in the first nine hours, according to DeepMind).
Oh absolutely you can apply machine learning to game strategy. But you can’t expect a generalized chatbot to do well at strategic decision making for a specific game.
In all fairness. Machine learning in chess engines is actually pretty strong.
https://www.chess.com/terms/alphazero-chess-engine
Sure, but machine learning like that is very different to how LLMs are trained and their output.
Oh absolutely you can apply machine learning to game strategy. But you can’t expect a generalized chatbot to do well at strategic decision making for a specific game.